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 First GBA Demo

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4 posters
AuthorMessage
warhampster
n00b
warhampster


Number of posts : 24
Location : Far East of Eden
Registration date : 2009-02-23

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PostSubject: First GBA Demo   First GBA Demo Icon_minitimeTue Feb 24, 2009 12:53 pm

My first GBA demo, programmed in a weekend.

The game:

You control the airship, which must defend the left side of the screen from attacking evil angry faces. You loose points for letting the enemies get to the left side of the screen, and get points for shooting them. When 25 enemies are killed, you win and your final amount of points is displayed. Be careful, the enemies move increasingly faster! To discourage cheating, you are killed if the number of escaped enemies is greater than the number of killed enemies. Obviously, you die if an enemy runs into you :p.

Controls:

Start - begin the game

A Button - shoot

D - pad - move

How to play -

Open the ROM with you're GBA emulator of choice. I use VisualBoyAdvance (PC) for debugging, it has a built in disassembler so it's really useful for development. If you're on a mac I recommend Boycott Advance, but any GBA emulator should do the trick. I haven't tested this on actual GBA hardware, but theoretically (if you took the time to flash a ROM) it should work fine.

EDIT - I forgot to add, once you download the ROM remove the .txt so the extension is .gba. File hosting sites like to treat ROMS as text files for some reason.

Screenshots -

First GBA Demo Masterpiece000hr5

First GBA Demo Masterpiece001vs1

Download -

LATEST UPDATE - http://www.mediafire.com/?mmq0lfobmg2


This is by no means the greatest game ever, but it's a nice little demo that I will most likely build off of in the future.

Credits -

Programming - Alll done by me in a mix of BASIC and ARM/TIN.

Graphics - The sprites were done by me, except for the airship sprite (which I got off the internet) and the font (it's the standard GBA font). The rest of the sprites are not representative of my spriting ability, I made them in 2 minutes in MS paint.

Sound - I coded the sounds in ASM Wink
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x97
Admin
x97


Number of posts : 87
Registration date : 2009-02-23

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PostSubject: kool   First GBA Demo Icon_minitimeTue Feb 24, 2009 12:57 pm

Wow sam nice tech. you have there thats actually pretty kool. Anyways Guys be sure to stay updated with WarHampsters weekly programs and games
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https://mediaoverdrive.forumotion.com
robert_/[PaKiStAn Commute
n00b
robert_/[PaKiStAn Commute


Number of posts : 5
Registration date : 2009-03-02

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PostSubject: Re: First GBA Demo   First GBA Demo Icon_minitimeMon Mar 02, 2009 5:32 pm

Programming a game for the GBA is undeniably impressive, despite the simplicity. If only I was totally computer-savvy I would totally burn this or whatever and play it on my DS.
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warhampster
n00b
warhampster


Number of posts : 24
Location : Far East of Eden
Registration date : 2009-02-23

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PostSubject: Re: First GBA Demo   First GBA Demo Icon_minitimeTue Mar 03, 2009 2:03 pm

Thanks, I'm going to make a Sega Genesis game next.
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faglon
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Number of posts : 2
Registration date : 2009-03-24

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PostSubject: Re: First GBA Demo   First GBA Demo Icon_minitimeTue Mar 24, 2009 8:47 am

this is more gay then me, why the hell would you program for a sega console?

goodluck sammy
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